Unity Sorting Layers Not Working, Objects are overlaying each other incorrectly. Within a sorting layer, a sublayer, and a render queue, Unity determines the order of 2D GameObjects by calculating their distance from the camera. The problem is that before was everything all right and then suddenly changed without touching them. I make sure to set them to their layers. I've tried altering the Sorting Group layers, the Unity layers, and the Z position. What am I doing wrong? Oct 3, 2016 · I can adjust each one’s rendering order what overlaps the other, however since my 3D mesh isn’t a sprite the sorting layers have no effects on it at all. Choose from our massive catalog of 2D, 3D models, SDKs, templates, and tools to speed up your game development. what's the problem here? We have tried the collaborate unity feature, but it havent work as expected, so we discarded that option until we could get a better grasp on it, but it was very buggy at the time we tried it. Jul 25, 2022 · Option - B Change the canvas render mode or sort order Option - C Add Samus to the canvas as an Image, then put the image above the background by moving it in the Hierarchy. Jun 16, 2018 · I have tried some solution such like using sorting layers, setting HP bar as higher layers in sorting layer and setting the 3D house as lower layer, but it doesn't work. lcmebif, xo, nhghleh, cxfv, 5djovw, ab7n5xrd, n69hggm, csw, w46owgi3, hdl,